For the past months, we’ve been working hard on getting closer to our vision of what Machinations as the GameRead more
We’re pleased to announce the availability of the Local Cache feature in UP! You can easily switch between multiple game designs simply by changing what Cache you’re using. Even more, you can work without any connection to Machinations.
But probably the most important and useful feature is the fact that you can ship your game without any extra effort of migrating game design. The more you integrate your game design early and during your development process, the less effort you will have to spend when it’s finally time to release your creation.Read more